Motion and sound reactive graphics performance at Apple Store in Ginza, Tokyo, Japan. Concept. Design. Java/Processing Programming.
I have been fascinated in, and experimenting with reactive systems as soon as I learnt it was possible and spent almost all of my free time seeing how I could push the technology. It eventually
became a body of work that I started showing at a number of events and galleries around Tokyo.
Consequently I was invited by Apple to present my work on motion and sound reactive graphics at their Apple Store in Ginza, Tokyo, Japan.
The performance involved progressively demonstrating how I built on the layers of the technologies to achieve more and more complex reactive systems that would eventually make the technology seem invisible.